The Foulnest Rackets Part 5: Hell and High Water

'Crusher, put some smoke out there,' barked Jonn Gunn. 'We'll wait for them to come forward, then rush them, guns up.'

'Sure, boss,' said Crusher Retzo, and flung a smoke grenade into the centre of the wide chamber. The grenade rattled to a halt and disgorged a thick cloud of fumes.

Gunn's Guns were on another op. This time, they were down in the lower depths of Foulnest, in a row of rust-rimed, slime-smeared warehouses that, before the great drain-off, would have been the sump quayside. The job was to take on incomer crew known as the Dreadhook Whalers, who were allied with the Water Guild. This was the hook Gunn had used to get Van Scultis interested, playing up Guild rivalries, and it was certainly a version of the truth; in fact, the Whalers and the Guns, both dissatisfied with their current alliances, had been making overtures to the Corpse Guild. A decisive showdown between the two gangs would determine who would take priority.

Gunn and Van Scultis had split their forces and advanced into two adjoining warehouses. Gunn was accompanied by Crusher, as well as Brokeface and Mumbles. There was scant cover in the abandoned storage hall, and their foes were moving in from a set of smaller chambers and corridors on the far side, so Gunn had ordered the smoke drop.

While Crusher and Mumbles hung back, Gunn and Brokeface moved forward to a wall that ran from the edge of the smoke cloud. Gunn's armour clattered, and Brokeface cackled at the prospect of violence. They paused and heard shunting doors and low voices from around the corner. The Dreadhooks were in the warehouse.

'Right, Brokeface,' hissed Gunn. 'I want you to - '

But Brokeface wasn't listening. Since he'd reconnected with the crew via the life-coin exchange, he'd been even more unhinged ever. He twisted his head round with a jerk, a mad grin on his ravaged face.

'I'm going for it, boss! Watch this!'

Brandishing his autopistols, he launched himself off the wall and disappeared around the corner, into the smoke.

'Dammit,' muttered Gunn as Crusher moved up to join him.

'What's he playing at?' asked Crusher, wrinkling his snub of a nose.

'Fragged if I know,' said Gunn. 'The damn fool's a liability. We'll have to wait and -'

He was cut short by the chatter of autofire, coming from beyond the smoke. Twin burst, presumbly Brokeface's pistols. A wild, wordless holler from Brokeface. A short, controlled burst – autogun rather than pistol, to Gunn's experienced ears, likely one of the Dreadhooks. A surprised yelp from Brokeface. Then silence.

Mumbles had crept forward to join Gunn and Crusher. 'Hrrg hrrg hrrrh.'

'Yeah,' said Crusher. 'Don't think Brokeface is gonna be much more use.'

Gunn scowled.'Right, boys, we're in a tight pipe here, but we might just be able to work our way out. Stick to the plan, guns up, rush them through the smoke, take them by surprise.'

'Hrrrg hrrrrrrrr.'

Gunn had to admit Mumbles was right – it wasn't much of a plan. But it was all they had. 'If we're lucky, it won't matter how many of them there are, we'll catch them on the hop.'

Crusher prepped a grenade and, on Gunn's cue, the trio ran forwards into the smoke.

Things went down fast. There were five Dreadhooks, grizzled fighters clad in haz-shield suits, on the other side of the smoke: two in the main warehouse chamber, three lurking off in side-rooms. Mumbles found himself tangled in combat with the closest, while Gunn pinned one with a lasbolt and Crusher chucked a grenade into one of the doorways, hoping to take out the plasma gunner there. The Dreadhooks returned fire, pinning Gunn and Crusher as Mumbles grappled with his foe.

The smoke was clearing, and Gunn realised he'd underestimated how much solid weaponry the Dreadhooks were hefting. Big mistake. 

Bolt shells and plasma shots filled the air. One of the former caught Gunn's shoulder armour and blasted it open, searing the flesh beneath. He dropped, gritting his teeth. Wincing through the pain, he looked up and clocked a distinctive plasma muzzle pointing straight at him. He tried to roll, but the gun spoke and the shot hit his leg, superheating his armour and setting the skin beneath boiling. 

He screamed and passed out.

+++++++++++

When Jonn Gunn regained consciousness, he was lying on his back. He was also in immense discomfort. He tried to blink his eye open, but there was something stuck into his tear duct. There was something stuck into everywhere, countless needlepoints snaking under his armour, driving into his veins and pores. He writhed, groaning, but a slender hand pressed down on his chest with surprising force.

With wilful effort, he blinked his eye open. Stooped over him was the unmistakeable figure of a Master Nautican, all wide-brimmed helm and beady, chem-spiked eyes. And, of course, all moisture-cap tubes, a tangle of lines extending from the storage units on the Nautican's back and from under his – or her – robes. The lines terminated in the multitude of extractor needles that were lancing Gunn's body. Behind the Guilder, he could just about make out the hulking form of the attendant Subnautican, blank-masked, impassive.

This must be the Dreadhooks' ally, Gunn realised. They must have driven off Crusher, Mumbles and Van Scultis's crew after I took the plasma hit. They must have captured me. And this must be how I die, after all these long cycles. Drained dry by the Water Guild.

The Guilder nodded, head cocked, as if understanding Gunn's thoughts. Then, the lines shuddered and the extraction began. Gunn writhed again as agony, worse than the plasma wound, wracked his body. He could feel his arteries shrivelling as vacuum suction acted on them, could feel his very tissue folding in on itself. Death couldn't come soon enough.

And then the extraction stopped. Gunn looked up, and saw that a third masked figure – presumably the Syphonite factotum – had approached the Nautican and was gesturing extravagantly, showing a dataslate. Gunn strained to listen through the pipes cramming into his ears, and could just about make out a rapid, urgent exchange in the ululating cant of the Water Guild.

The Nautican turned away from the Syphonite and looked down at Gunn. The beady view-lenses glistened, somehow melancholy. Abruptly, the lines began to detach from Gunn's flesh, quivering and lashing and they withdrew back into the Guilder's robes.

Gunn watched, perplexed, as the Nautican stepped away and began conferring with the Syphonite. Responding to some unheard cue, the Subnautican lumbered forwards and picked Gunn up in its huge paws. The veteran venator was manhandled across the room. A door opened and Gunn was unceremoniously thrown out.

He would've dropped to the deck if Snags Skivvens and Mumbles hadn't been there to catch him. They moved off up the pipeway, putting hasty distance between themselves and the Nautican's lair.

Slumped heavily between his gangmates, Gunn slurred a question. 'What the frag just happened?'

Snags, barely recovered from his recent injuries, replied through gritted teeth. 'You probably guessed how that scrap ended. The Dreadhooks won it, and the aquamongers got you...'

'Yeah...' gasped Gunn, bleeding from a thousand microwounds. 'But how'd I...? How'd you...? Wassit Van Scultis?'

'Hrrrrr hrrrrg,' said Mumbles.

'Nah' said Snags. 'Her crew took just as much of a bruising as you and the boys. She's mighty vexed at you, reckons you set her up.'

'Heh,' said Gunn. 'S'not exactly wrong. But...'

'Well, you'll be glad to hear that other bit of business came off spirestraight, just as planned.'

The other business. The real game. The involvement of the Water, Coin and – tangentially - Corpse Guild in the scrap with the Dreadhooks meant that eyes were off the lower sump quays for the duration of the shift. Time enough for Snags to help out some smuggler friends of his in moving a shipment of contraband in from Dogland. Risky work, but well worth it in terms of creds.

'And you used the payment... to buy me back from the Water fraggers?' gasped Gunn.

'Aye, that I did,' said Snags. 'Only some of it, though. And only just in time. I was just finishing up the deal, wouldn't even have known you'd been taken if Mumbles here hadn't come rushing to find me.'

'Hhh-hrrrrgh,' said Mumbles, triumphantly.

Gunn grinned despite the pain as they hauled him back up towards Foulnest Core. Between his busted leg and the extraction wounds, he was in bad shape – it'd take a fair few shifts for him to recover. And the defeat at the hands of the Dreadhooks surely wouldn't do the Guns' reputation any favours. But there was grim satisfaction to be had at getting one over the Guilders. And besides, as every Underhiver knows, every credit you earn, you pay for in blood.