The Foulnest Rackets Part 7: Getting The Drop On


You just stopped in at the Foulnest Working Hivers' Club for a quiet drink, but this glassy-eyed scummer is insisting on propping up the bar next to you, and by Helmawr's balls, he will not shut up.

'… And I hear old man Gunn sprang a trap on Ray Void and his boys over at Dead Drop. Dead Drop, you know – ah, you're new in the 'Nest, aren't you? So it's a wee ways corewards, in the badzones. One of the big old rents running though E-Sec top to bottom, scars from hivequakes and so on. Top of Dead Drop is right up at the highest E-Sec levels, and that's maybe the only way across, over some old bridges and through some old stackhouses that cling to the dome roof like ash barnacles. Under that, well, nothing, a thirty metre gap running down, down to... well, best not to mind it much.

'Anyway, that ladderways at the top is where Gunn's Guns, those mean-arse venators, tried to ambush the Rustgate OMC, that Orlock crew, bad boys, outlaws. Reckon Gunn was put up to it by the Guilds – Coiners and Slavers wanting the tradeways kept open, you know.

'Gunn and his crew were either side of the gap, so I heard, circling the Rustgaters, who were holed up in a tower hanging down over the gap. The venators had some fresh blood with them – this woman Noomena, you might have seen her around, knows Gunn from way back and has signed on with his crew. And a couple of boys from the backrooms right here, murderous scummers.

'So they got that trap sprung and started shooting at the sorry Orlock lads out over the gap, but Ray Void, he wasn't having none of it, he sees Gunn over yonder at the pit's edge, tells his Rustgaters that's the way they're going, that's how they're going to break out.

'And Khalid – you must've seen Khalid round the market here at Cut End? Sharp talker, Khalid, knows the price of everything, and where to get it. Khalid's on point, gets his plasma gun up, and doesn't he just go and deadeye Jonn Gunn himself? But Gunn's a tough old sheenbird, he's down but not out. And shots are all ringing off the walkways and scorching the supports, and a few of each crew take a tumble while they're ducking for cover. I don't know how, but they all grabbed on to wires and pipes and whatnot and none of them went down down into the darkness – not yet, anyway.

'Maybe things would've kicked off different if the ventors had that creepy ratling fella on board. Whatsisname, Ratbite, that's it. Ratbite snuck off and found himself a sweet snipe spot, but it turns out this mutie scummer in Void's pay was also on the sneak, looking for somewhere for a piss. I heard he ran across Ratbite just as the little freak was aiming his first shot, and the sight of them as they kept missing each other point blank was a right laugh. So I heard. By the time the scummer had got his shift together and actually charged Ratbite and took him out, the fight was almost over...

'But I'm getting ahead of myself. So Khalid had gunned Gunn down and the Rustgaters were mustering for their breakout, but a few of Gunn's crew were coming up right up at them. And who's there in among the venators? Only Brokeface Edwydd – you must've seen him round here, yeah? Ugly guy, keeps coming back from the dead...'

The drinker's voice tails off and a haunted look steals into his booze-swollen face. Some things don't bear thinking about. But then he shakes his grin back on and continues.

'So it's Brokeface himself running at Ray Void, only the last time Ray - and most of us, for that matter – saw Brokeface, Ray was dragging him out of this here bar and burning him to death right there on the market. Can you imagine Ray's face when he sees this ugly fragger up ahead on the walkway, blazing away with his autopistols? Ha, it was quite a pict by all accounts! Anyways, Brokeface is shooting stray as usual, but not Ray. I swear, that fellow's as cold as the void he was born in. He just aims his bolter and plugs Brokface, and Brokeface is gone, fallen into the black place below, Emprah only knows how far, but I'll bet we'll be seeing him again before the cycle's up...'

That haunted look again, just for a second.

'But scrag me if that weren't when things really went sumpwards. I mean it – all that shooting and moving must've weakened the bolts and bindings on the ladderways, and wouldn't you know it but the whole structure tears loose and drops into the pit, all sparks flying and metal screaming and air rushing. A few of the fighters dropped off during the plunge, though they've all been seen since, so they must've got swept onto some of the side levels. And as for the structure itself, well, it must've got banged or pranged and shunted off, because it didn't drop eight to the bottom, wherever that is. No, it sorta slid off to the side, smashing to a stop in one of the dead manufactory domes down in lower E-Sec. I swear, you couldn't make this up, but stranger things happen downhive, right?

'So the loose ladderway's come to rest, and everyone who's still aboard is all shook, and the landing sets the old mechworks a-whirring, with clouds of rank smoke spreading out all over, and as if that weren't enough, some local muties start popping arrows at both crews, not that these puny critters were tough enough to actually wound anyone.

'Well, no-one had much stomach for the fight after that. I heard Jonn Gunn, all bloody from the plasma hits, made an offer to Ray, a bung of Guilder money or some such, to stand down, but the Voidsman said no – he was going to blast his way out of there with the rest of his Orlock boys.

'And that they did – the smoke gave them some cover, even if it had them all coughing and wheezing, and the venators what was still standing, likewise half-choked, settled for exploring the dome and charting out how it connected to the Coin Guild's money-map. Even though the ambush was a bust, this was enough to get them a decent payoff from the Coiners, and as for the Rustgate OMC – well, word is that this show of force made an impression, and that Ray and his boys are now doing bagwork for the Slavers. On the sly, of course – they're outlaws, after all.

'So that's how it all went down at Dead Drop. Quite a story, eh, friend? Worth the price of a few shots of wildsnake, wouldn't you say?'