The Foulnest Rackets Part 9: Shadows of Death

Death was knocking at the door of Gunn's Guns' Foulnest hab-lodgings. Old Jonn Gunn cursed through gritted teeth, his left arm and hand a shredded mass of lasburnt gore. Drifter Zensen was unconscious, his head a plasma-scorched mess. Crusher Rezto moaned and clutched at his belly, trying to keep his guts from spilling out. The wounds were tox-tainted and wouldn't stop bleeding. If a doc wasn't found soon, none of the trio would live to see the next cycle.

The venators' attempt to claim the rackets associated with the Omnissiaic brotherhood hadn't gone well. Another crew, the Delaque outlaws of the Veiled Cartel, had the same idea, and the two gangs met on a high-level network of walkways that overhung the edge of the Dogland wastes. A cold dust-storm was blowing in from the drained sump, skewing everyone's bearings, and the gangs came at each other piecemeal, disoriented but intent on defending the stake-markers they'd laid.

Crusher made initial contact, finding himself in a close brawl with a Cartel fighter. First blood could have gone to the Guns, but Crusher was, as usual, playing his own game, running a freelance bagman job for some black marketeer. From what the rest of the gang could figure later on, Crusher and the Cartel creep got tangled up trying to resolve some unpaid debts on behalf of their respective criminal clients. Crusher bagged a ton of creds, but then the interaction turned bloody and he ended up on the deck with his belly slit open.

Ratbite was finding it nigh-impossible to get a clean shot through the dust, but Jonn Gunn and Ashman, one of the scummers in the Guns' employ, had worked their way round the back of the Cartel's position. The ash storm was hindering the Cartel sharpshooters as much as it was Ratbite, and Gunn had a fair chance of trashing the enemy stake, but he found himself charged by the Delaques' ally, rebel noblewoman Astrid Glaw.

Gunn had been in more than his fair share of close-quarter brawls in his long cycles on the hunt, but few were as tight as the one that ensued. Gunn's power knife met Glaw's stiletto blade and digi-lasers, downhive brutality versus uphive precision. Each fighter's mettle was tested, blood was drawn on both sides, but in the end the intervention of one of the Cartel members tipped the balance in Glaw's favour. That's how Gunn got taken out.

The dust storm blew over, but the Veiled Cartel pulled a house-typical move and killed the lumens that hung along the walkways. Far down below, strings of lanterns stretched out across Dogland, marking the safe routes, but their distant light was no use to Gunn's Guns. The Veiled Cartel, on the other hand, were equipped to a man with photogoggles – the time had come to draw the noose.

Ratbite and Snags Skivvens rightly clocked their predicament and took off, unknowingly crossing paths with Drifter, who blundered into the crossways at the centre of the scrap zone and was caught in the crossfire from the Cartel's guns. It fell to Mumbles Mervik to scrape a little honour back for the venators by mounting a defiant defence of the Guns' stake-marker. He threw out some fresh meat as bait, attracting the attention of a stranded sump-creeper that lashed its monstrous tentacles around the walkway ahead of the stake. This cut off the Delaque's only means of approach, but Cartel boss Lucien only plays games where he makes the rules: he gave the word, and a sharp shot sent Mumbles tumbling off the walkway and into a bat-trawler's net some fifty metres below.

The fight was over. For all their outlaw status, the Cartel's performance had impressed the emissaries of the Omnissiah, who agreed to pay the Delaques for protection. No such luck for Gunn's Guns – Devinscar, Skinflint of the Coin Guild, deigned to guide the crew back to Foulnest core, but informed the venators that Crusher's shakedown on behalf of his recidivist contact was a transgression too far. Though their alliance with the Guild of Coin would continue on the quiet, Gunn's Guns were declared outlaws. Nice work, Crusher.

So dishonour and death's shadow hung over Gunn, Drifter and Crusher as they lay wracked with agony in the crew's hab. They waited for what felt like a dozen cycles before Snags got back with a doc in tow.

'This fella's one of the best in the 'Nest,' said Snags, breathlessly, jerking a thumb at the medic. 'But there's a catch. Prices he's charging, we only got enough in the stash to save two of you.'

Here was a crumb of consolation. An easy choice to make.

'Get to work on Drifter and me,' snarled Jonn Gunn at the doc. 'Let that other fragger die.'

For all that it's a hellhole, there's a strange kind of justice in the Underhive.